
Cyberpunk mercenaries RPG! Turn-based squad tactics with unique heist-planning strategy. Build your crew wisely; their stories will become interwoven with your own. Pull off heists with powerful cyberware, faction connections, multiclassing, weapon modding, stealth, hacking, and more!
Cyber Knights: Flashpoint playtime stats
11 tracked Steam players have spent 112 hours in Cyber Knights: Flashpoint, 10 hours each on average; the median player has 3.8 hours. The top 10% have 23 hours or more, while 36% are still under two hours, inside Steam's refund window. Over the last 30 days 0.1% of active players played it, 1.0 hours in all, most of all on Fridays. A typical day of play lasts 1.0 hours.
Total playtime
= 112 hours total
across 11 players
Avg per player
median 3.8h
Avg day of play
per player, on days they play
Loyalty
of its players' Steam time · top game for 0 players
New players
first played it in the last 30 days
Achievements
avg unlocked · 1 player at 100%
Cyber Knights: Flashpoint over time
UTC days. Each line is scaled to its own range; hover a day for the values. Today is still in progress.
Trend
last 30 days vs the 30 beforeShare of active players
1 player of 1,560
0.1%
Share of hours played
1.0h in 30 days
0%
Hours per player
in the last 30 days
1.0h
Shares, not raw counts: we track more players every week, so raw totals mostly show our own growth.
Weekday pattern
avg hours, UTCBusiest on Fridays, 600% above an average day.
Hours played per day
all tracked players, UTC days · hover a dayDays played
1
Tracked playtime
1.0h
Avg per day
1.0h
Biggest day
1.0h
Oct 2
Most players
1
Oct 2
Favorite day
Friday
Top players
Full leaderboard →- 1
Jack65h - 2
xxadonisxx
23h - 3
Wiley Duck
5.8h - 4
Gingerbot4.7h - 5
Sweg
4.5h - 6
blip
3.8h - 7
Alliedcvil
2.3h - 8
Nafninja
1.2h - 9

- 10
Phakthiam
0.3h
How long players stay
lifetime hours per player- Under 1h3 (27%)
- 1–10h6 (55%)
- 10–50h1 (9%)
- 50–100h1 (9%)
- 100–500h0 (0%)
- 500h+0 (0%)
36% of players have under 2 hours, inside Steam's refund window.
Top countries
by tracked players
United States4 players0.8% of its players
United Kingdom2 players2% of its players
Philippines1 player10% of its players
Australia1 player1.9% of its players
Estonia1 player17% of its players

