
A short incremental dungeon RPG with a finite campaign. Unlock heroes, gather resources, upgrade your party, and reset progress for prestige rewards. Heroes fight automatically, but skills and upgrades need your input—not a fully hands-off idle game.
Loop Dungeon - Incremental playtime stats
1 Steam player on record has spent 11 hours in Loop Dungeon - Incremental, 11 hours each on average; the median player has 11 hours. Over the last 30 days 0% of active players played it, 11 hours in all, most of all on Tuesdays. A typical day of play lasts 5.4 hours.
Total playtime
= 11 hours total
across 1 player
Avg per player
median 11h
Avg day of play
per player, on days they play
Loyalty
of its players' Steam time · top game for 0 players
New players
first played it in the last 30 days
Achievements
avg unlocked · 1 player at 100%
Loop Dungeon - Incremental over time
UTC days. Each line is scaled to its own range; hover a day for the values. Today is still in progress.
Trend
last 30 days vs the 30 beforeShare of active players
1 player of 2,335
0%
Share of hours played
11h in 30 days
0%
Hours per player
in the last 30 days
11h
Shares, not raw counts: more players join every week, so raw totals mostly show our own growth.
Weekday pattern
avg hours, UTCBusiest on Tuesdays, 274% above an average day.
Hours played per day
all players on record, UTC days · hover a dayDays played
2
Playtime on record
11h
Avg per day
5.4h
Biggest day
5.8h
Oct 20
Most players
1
Oct 20
Favorite day
Tuesday
Top players
Full leaderboard →- 1
Oregano118
11h
How long players stay
lifetime hours per player- Under 1h0 (0%)
- 1–10h0 (0%)
- 10–50h1 (100%)
- 50–100h0 (0%)
- 100–500h0 (0%)
- 500h+0 (0%)
0% of players have under 2 hours, inside Steam's refund window.
Top countries
by players on record
United States1 player0.1% of its players
Loop Dungeon - Incremental discussions
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