
S.O.N.A.R. (Submarine Operators Not Actually Ready) is a 1–4 player co-op submarine sim where teamwork is essential, panic is inevitable, and sinking is always one wrong button away. Use sonar, pilot, fight, repair, and pray your friends know what to do.
S.O.N.A.R. - Submarine Operators Not Actually Ready Demo playtime stats
1 tracked Steam player has spent 0.7 hours in S.O.N.A.R. - Submarine Operators Not Actually Ready Demo, 0.7 hours each on average; the median player has 0.7 hours. Over the last 30 days 0.1% of active players played it, 0.7 hours in all, most of all on Saturdays. A typical day of play lasts 0.7 hours.
Total playtime
= 1 hours total
across 1 player
Avg per player
median 0.7h
Avg day of play
per player, on days they play
Loyalty
of its players' Steam time · top game for 0 players
New players
first played it in the last 30 days
Achievements
avg unlocked · 0 players at 100%
S.O.N.A.R. - Submarine Operators Not Actually Ready Demo over time
UTC days. Each line is scaled to its own range; hover a day for the values. Today is still in progress.
Trend
last 30 days vs the 30 beforeShare of active players
1 player of 1,552
0.1%
Share of hours played
0.7h in 30 days
0%
Hours per player
in the last 30 days
0.7h
Shares, not raw counts: we track more players every week, so raw totals mostly show our own growth.
Weekday pattern
avg hours, UTCBusiest on Saturdays, 600% above an average day.
Hours played per day
all tracked players, UTC days · hover a dayDays played
1
Tracked playtime
0.7h
Avg per day
0.7h
Biggest day
0.7h
Oct 3
Most players
1
Oct 3
Favorite day
Saturday
Top players
Full leaderboard →- 1
Kuschi
0.7h
How long players stay
lifetime hours per player- Under 1h1 (100%)
- 1–10h0 (0%)
- 10–50h0 (0%)
- 50–100h0 (0%)
- 100–500h0 (0%)
- 500h+0 (0%)
100% of players have under 2 hours, inside Steam's refund window.
Top countries
by tracked players
Germany1 player1% of its players

