
A rail shooter, with a difference, replacing bullets with pheromone shots, and enemies with giddy love-obsessed school girls. Every love letter and advancing kiss drains your energy! Repel them while upgrading your power ups and take part in outrageously lewd mini-games to find your true love!
Gal*Gun: Double Peace playtime stats
11 tracked Steam players have spent 6,012 hours in Gal*Gun: Double Peace, 547 hours each on average; the median player has 3.1 hours. The top 10% have 98 hours or more, while 27% are still under two hours, inside Steam's refund window. Over the last 30 days 0% of active players played it, 0.0 hours in all.
Total playtime
= 6,012 hours total
across 11 players
Avg per player
median 3.1h
Avg day of play
per player, on days they play
Loyalty
of its players' Steam time · top game for 0 players
New players
first played it in the last 30 days
Achievements
avg unlocked · 2 players at 100%
Gal*Gun: Double Peace over time
UTC days. Each line is scaled to its own range; hover a day for the values. Today is still in progress.
Trend
last 30 days vs the 30 beforeShare of active players
0 players of 1,551
0%
Share of hours played
0.0h in 30 days
0%
Hours per player
in the last 30 days
n/a
Shares, not raw counts: we track more players every week, so raw totals mostly show our own growth.
Weekday pattern
avg hours, UTCNot enough days recorded yet.
Hours played per day
all tracked players, UTC days · hover a dayTop players
Full leaderboard →- 1
WoogieMonsutā
5,869h - 2
Ace
98h - 3
xxadonisxx
26h - 4
Pipoquinha
4.8h - 5
Tony Montana4.3h - 6
[宇宙線] Cosmic3.1h - 7
CHELTAN
2.3h - 8
Nightpick
2.2h - 9
MBK1.3h - 10
Okuramodon39
1.0h
How long players stay
lifetime hours per player- Under 1h1 (9%)
- 1–10h7 (64%)
- 10–50h1 (9%)
- 50–100h1 (9%)
- 100–500h0 (0%)
- 500h+1 (9%)
27% of players have under 2 hours, inside Steam's refund window.
Top countries
by tracked players
Guam1 player100% of its players
Australia1 player1.9% of its players
Philippines1 player10% of its players
Brazil1 player3.1% of its players
Japan1 player3.7% of its players
United States1 player0.2% of its players

