
Fight for your justice in MY HERO ONE'S JUSTICE! The popular manga and anime series clashes head-to-head and Quirk-to-Quirk in this 3D arena fighter.
MY HERO ONE'S JUSTICE playtime stats
11 Steam players on record have spent 135 hours in MY HERO ONE'S JUSTICE, 12 hours each on average; the median player has 2.4 hours. The top 10% have 12 hours or more, while 36% are still under two hours, inside Steam's refund window. Over the last 30 days 0% of active players played it, 0.0 hours in all.
Total playtime
= 135 hours total
across 11 players
Avg per player
median 2.4h
Avg day of play
per player, on days they play
Loyalty
of its players' Steam time · top game for 0 players
New players
first played it in the last 30 days
Achievements
avg unlocked · 0 players at 100%
MY HERO ONE'S JUSTICE over time
UTC days. Each line is scaled to its own range; hover a day for the values. Today is still in progress.
Trend
last 30 days vs the 30 beforeShare of active players
0 players of 3,065
0%
Share of hours played
0.0h in 30 days
0%
Hours per player
in the last 30 days
n/a
Shares, not raw counts: more players join every week, so raw totals mostly show our own growth.
Weekday pattern
avg hours, UTCNot enough days recorded yet.
Hours played per day
all players on record, UTC days · hover a dayTop players
Full leaderboard- 1
ThEndGuy95h - 2
xxadonisxx
12h - 3
KRAKEN969
9.7h - 4
Peace|Of Mind ✌
7.5h - 5
Tony Montana4.2h - 6
PortableDoughnut
2.4h - 7
♢Elvira♢
2.1h - 8
W3rw
1.8h - 9

- 10
DexroCS
0.2h
Top Steam Scores
first to 100% leads1 player still counting.
How long players stay
lifetime hours per player- Under 1h3 (27%)
- 1–10h6 (55%)
- 10–50h1 (9%)
- 50–100h1 (9%)
- 100–500h0 (0%)
- 500h+0 (0%)
36% of players have under 2 hours, inside Steam's refund window.
Top countries
by players on record
United States2 players0.2% of its players
Philippines1 player8.3% of its players
Russia1 player1% of its players
Singapore1 player11% of its players
Germany1 player0.5% of its players
Netherlands1 player1.7% of its players
MY HERO ONE'S JUSTICE discussions
Loading discussions…

